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  1. #1

    New pulling mechanics

    -----> My work is based on this, so big props to noLegenD for his work <-----


    So, with new patch notes saying "- Fixed Neutral creep chase time being too long.", the whole pulling and stacking mechanics is different on test right now.

    After reading about noLegenD research on reddit, I thought I could focus a bit more on some pulls, namely
    a) dire easy camp double pull
    b) radiant middle lane pull
    c) radiant top lane pull

    What really have changed (read "you can't do it anymore soz") is the ancient pulling into dire bot lane and the exploit used to farm ancients blocking their path with a courier, but this is a true bugfix so it's only a good thing.

    Let's start with the post.

    a) Dire easy camp

    Now to pull the camp you have to:

    Attack a creep at X:06 or X:36
    http://imageshack.us/a/img42/1017/2012120600003.th.jpg

    Quickly move to this spot and stand still untill you receive a hit from the neutrals. This way your whole creepwave will be pulled into the camp, instead of just a single creep

    http://imageshack.us/a/img823/8812/2...600002y.th.jpg

    http://imageshack.us/a/img22/704/2012120600006.th.jpg

    http://imageshack.us/a/img854/9661/2012120600007.th.jpg

    http://imageshack.us/a/img339/8968/2012120600009.th.jpg

    Pulling the big camp is still possible, even if it's SO much harder because you need to have perfect timing now, the neutrals need to arrive at the small camp perfectly when the last creep dies, otherwise they won't take aggro (you can stand when the Troll is in the picture to get hit but perfect timing is still a key factor)

    http://imageshack.us/a/img694/3896/2012120600015.th.jpg

    http://imageshack.us/a/img607/5410/2012120600016.th.jpg

    That's all for this camp.

    b)Radiant small camp

    The key factor of this pull was that you could pull the big camp at the bottom into it, completely denying every form of experience to the opponent. Now you can't do it anymore (I mean, you can but you have to destroy quite a lot of trees under the camp and you need some spells like vacuum, skewer or firefly).
    You have to double stack it before pulling now, that's the only way you can do it with a support.

    Like the dire side, after cutting some trees with a quelling blade or some tangoes this time, you need to pull the camp at X:06 or X:36

    http://imageshack.us/a/img24/7745/2012120600018.th.jpg

    Now you have to move to this spot, near the small plant texture, the creepwave will follow you and the neutrals

    http://imageshack.us/a/img577/6291/2012120600017.th.jpg

    http://imageshack.us/a/img9/213/2012120600019.th.jpg

    For every pull, you will probably have to move inside your creepwave when the attack from the neutral starts, in order to prevent the creeps to not being aggroed

    c) Radiant top lane

    This is by far the easiest to pull, you just have to cut the same tree, and maybe the one in between the lane and the camp, even if I doubt it's needed, and respect the timing, which is not that big of a deal.

    The pull is started by attacking the neutrals at X:21 or X:51, quickly falling back to this little spot

    http://imageshack.us/a/img812/6153/2012120600022.th.jpg

  2. #2
    http://imageshack.us/a/img855/1999/2012120600023.th.jpg

    If the camp consist in melee creeps, you should probably move a little after being attacked, to make sure the entire wave is being pulled into the camp

    http://imageshack.us/a/img338/2496/2012120600026.th.jpg


    And that's it, hope this will be helpful to someone, even if I really would like they will revert the changes (not the courier one tho )

    edit : the double post is because you are allowed to post only 12 images in a single post

  3. #3
    Roshan
    Joined
    Nov 2011
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    Serbia, Novi Beograd
    Steam ID
    GGMikey
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    1,952

    Are you kidding me?
    Most of the DotA2 players are aware of this. They are not ''new''...
    However good thread for people that never seen this, so +1..
    Follow me @MikeyDOTA2 featuring 24/7 badass tweets.
    I work full-time for 17173 Media Group as Project Manager of @2PDota
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  4. #4
    Banned
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    Lithuania
    Steam ID
    Vaikiss
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    362

    dota2 ? was using this on w3 dota for ages...

  5. #5
    NEW

    damn mongoloids

    "- Fixed Neutral creep chase time being too long."

  6. #6
    Can you confirm if it lessens the maximum stack count by 1 or 2?

  7. #7
    Quote Originally Posted by bushido_gg View Post
    NEW

    damn mongoloids

    "- Fixed Neutral creep chase time being too long."
    In case someone didn't read it twice, let's post this again

    Btw yeah, it seems you can only stack a camp 3 times now, while you could stack at least 5 times with good timing before... Sucks a bit tbh

    edit: you should watch a the video posted by the reddit guy, he basically keeps pulling and stacking different camp for 45 minutes, and he also make a good picture

  8. #8
    Quote Originally Posted by Mamba91 View Post

    Btw yeah, it seems you can only stack a camp 3 times now, while you could stack at least 5 times with good timing before... Sucks a bit tbh
    Damn, that's the end of the +700 ancient stack

    Quote Originally Posted by Mamba91 View Post

    Pulling the big camp is still possible, even if it's SO much harder because you need to have perfect timing now, the neutrals need to arrive at the small camp perfectly when the last creep dies, otherwise they won't take aggro (you can stand when the Troll is in the picture to get hit but perfect timing is still a key factor)
    Looks like it needs some training.
    Nice job, thanks for info
    Jean-Jacques the Japanese

  9. #9
    Wildkin
    Joined
    Dec 2011
    Location
    somewhere... over the rainbow
    Steam ID
    yogofu
    Posts
    319

    Finally a fix... it was so lame just to stack the 3 hardcamps + the ancients :/ and boring to play/watch.


    its much harder now to stack and i feel really sorry for the offlane Beastmaster because hes the one who gets crippled by far the most

  10. #10
    Senior Wildkin
    Joined
    Dec 2011
    Steam ID
    MRUltimat3
    Posts
    555

    Quote Originally Posted by Yogofu View Post
    Finally a fix... it was so lame just to stack the 3 hardcamps + the ancients :/ and boring to play/watch.


    its much harder now to stack and i feel really sorry for the offlane Beastmaster because hes the one who gets crippled by far the most
    what? i stacked 5 times .the fix was made in order the ancients of dire not hitting the creeps and the and the radiant mid for easy camp.at least to make it more difficult stacking is still the same
    carrying with lich since 2008 \_ʕ ᴥʔ_/

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